g. Occupied system doesn't meant you will get it after the war ends. DLC. ago. 2230 1k research. Do you have to achieve all your war goals to declare peace. Even grand admiral AI's can get overwhelmed by such a huge commitment to military right off the bat. Your advice would be valid if the OP and his allies had declared a joint war, instead of the OP declaring war on his own. #10. So I go in, I take all his systems, smash all his fleets, occupy all. I'm new to Stellaris and in my 2nd campaign. • 1. r/Stellaris. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. You own those systems now, you don't occupy them. Reply reply CMDR-Onipherous • Total annihilation is the only way to defeat an enemy. For example - you could have a war whose goal is Humiliation, and you'll still get your claims if you win the war. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. DLC. As title says, playing multiplayer game, we went to war with a neighbor, we have occupied all planets but we’re still at -23 to achieve conquer…Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. im on 53%. Status quo and only status quo takes into account current occupation of systems between combatants, and both of their war goals. I can never get enough points to achive my war goals. End Threat CB works the same as a total war cb, which means that with this goal when you take a system, you will notice that the borders change to you owning it straight away instead of border changes occuring after peace is made. What does the "Achieve War Goals" button say in the war status window? If you can meet all of the negative conditions (claim all territory, etc. • 1 yr. comment for picture: I tried to make a collage, which shows attempt of making peace, with line "-160 demanding unoccupied systems", but everything what was claimed by allies and is visible on map, is already occupied, including vassal and defensive pact, could anyone help me what I should do? and how do you deal with wars in federation, for example I can't. Just wondering if I should list every option such as vassalize,. The war command in Stellaris is used to simulate a war declaration between two countries involved in the game. How would you even achieve war goals against an empire that is at war with multiple empires at the same time? Reply reply. I can't seem to win a war no matter what I do. surrender_acceptance = <int> – Determines AI surrender acceptance. I just wiped them out. YouTube™ Video: Stellaris Newbie Tutorial for WAR. 5 What version do you use? Steam What expansions do you have installed? Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Federations, Nemesis, Aquatics Do you have mods enabled? Yes Please explain your issue is in as. You don't have anything occupied. Status Quo Peace. If you conquer all your claims and exhaust them to the point that status quo is available the rewards are the same and you get an easy victory. Stellaris - [Cepheus 3. They won't accept defeat when I offer them the achieve war goals option, because I've claimed every system in their empire and it reduces their acceptability to -307. View community ranking In the Top 1% of largest communities on Reddit. Users of this war goal will always cede fully occupied claims first. Ok what is up with war exhaustion. • 1 yr. Just like most strategy games work. 4. Tributary war goal. It's an improvement to EUIV's and also more aligned to future warfare than either EUIV, CK2 or the current Stellaris system. Especially useful if an ally goes to war and you end up dragged into the warR5: So I'm at war with these guys, and they won't let me achieve my war goals (humiliation) because they say I'm demanding unoccupied planets and systems. Negative relations with all other empires (though not nearly as bad as genocidals), start the game with the ability to abduct enemy pops with the raiding bombardment stance instead of plain bombardment, and the ability to declare war with the casus belli of despoliation which forces them to pay you resources when you achieve it. Novel War Goals - completely new wargoals [ENG/GER] This mod adds several new war goal types to Stellaris to give you (and the AI) more options for your offensive diplomacy. Quick answer: no. #3. A warfare guide for Stellaris can be summarized very succinctly in the following way; to fight. Plus edicts and tech that generate more resources. Also of the 4 regular awakened empires can experience a domination awakening, where as the robotic empire can only awaken during the contingency. It is being developed by Paradox Development Studio and published by Paradox Interactive. You need to reach your war goals. The first method involves going to war with a target empire. Only occupied and claimed system that will be yours after the war ends. Thread starter morarz; Start date May 5, 2021; Jump to. I'd love for those goals to be hidden and each act that supports said goal (i. It seems to me that when declaring war in Stellaris, there is little reason not to set everything you possibly can as a war goal: even if your actual strategic goals are quite modest, you can just select the goals you actually want when negotiating peace, and if you managed to rack up more warscore than you expected, then possibly you can. You can see their war goal there is not total war related, it’s Domination, with the vassal icon. Status Quo and Achieve War goals; if you can ever get that; all result in them keeping their capital. their planets, shattered all their fleets, and yet I can't claim my war goal. Reagarding your screenshoot, you already at victory, click achieve war goal button with green tick and force your victory by clicking send offer button. The status quo peace is like a compromise if u own a claimed system when a status quo happens you get said system and vice versa , u don’t usually need to bomb planets you just need to make a bigger army to take them, the status quo can be forced on you 2 years after you hit 100% war exhaustion and vice versa, in order to achieve your wargoal u need to. By occupying more stuff, and primarily your actual goals. think in all conditions other than your surrendering that the border status should revert to what it was prior to the war. If you hover your mouse over the red X in the achieve war goals box it will tell you the modifiers for surrender. FogeltheVogel • Hive Mind • 6 yr. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. R5: Commonwealth of Man is my neighbor and was formerly in a Defensive Pact with my Empire. 11. pipo. otherwise you'll end up. If you click on the war progress icon at the bottom then you can set war goals if it is still early on in the war. About to start my first war and trying to understand the concept. When their WE hits 100%, focus your fleet to occupy their critical systems (i. View community ranking In the Top 1% of largest communities on Reddit. Once again, every planet and system is occupied by me. Seaghauwn Aug 11, 2018 @ 8:15am. to view what Empire ID the empire you want has, use the command "debugtooltip" and hover over their Empire flag in the diplomacy screen. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. When you declare war, you set that planet as your goal for the war and then you go to war. -must be neighbor. Planets owned by vassals count but those owned by. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. There could be an ascension victory, where your species ascend to higher beings. vassailize war goal -100. Depends on the war goal. The left part of the war screen is you and your allies. Steps to reproduce the issue. The usual way you force somebody to share their tech is by blowing up their stuff and researching the debris, but getting some kind of forced way to either contribute research points directly or enter a research agreement. I find super weak vassals will accept tributary. after which I get my 5-8 planets and a 10 year truce. A Weapon of Mass destruction should be making empires capitulate. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. The diplomatic choice when communicating with an empire just brings up the war status screen which gives you the 3 buttons for surrender, white peace and enforce demands. Even in Status Quo, you usually get to keep systems you Claim if you fully occupy them (station + all inhabited planets successfully invaded). X being the Empire ID of the empire you want to takeover to either force a surrender or status quo. superiority of claim should be a score based system which gives more points to who took it and even more who. Tace. Go to Stellaris r/Stellaris • by bluetundra123. Originally posted by Meewec:Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. as for the op, don't worry about it, just go for any claims you have(or make some if you can afford it) and force the ai's war exhaustion to. Description Federation president choosing status quo peace even if "Achieve war goals" is available Game Version 3. Stellaris is kind of simplified compared to other titles in war score. So, tried many times to request independence, but this gets rejected every time, because they claim to "not trust. But he is weaker but not that much weaker than me. Stellaris Real-time strategy Strategy video game Gaming. no, the game says the war will end and any conqured systems will transfer. 3 (9d15) What version do you use? Steam What expansions do you have installed? All as of 21-5-2022 Do you have. ago. You will now be able to declare war on empires with opposing ethics to force them to adopt your own. You can declare victory once a Wargoal has been met. Hey People while I have played lot of Stellaris in the past, I had a break in the last years because I am more of an adventure player than an competive one and as I had played most archetypes of empires, seen every type of event and succesfully fought every type of end game crisis multiple times, I lost interest in finishing playtroughs and. Now you can only guess at it based off the name of the war. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Also note: All branch offices on planets whose owners have a commercial pact or federation with victor are transferred to the victor. . The final phase is conflict resolution, where victors claim their spoils and losers leave defeated. • 3 yr. You do not (despite what you might think), require 100 warscore in order to end the war. ago. After all, Achieve War Goals and Status Quo both imply you either obtaining your demands or. Do they have any allies or subjects?Stellaris. In a stellaris multiplayer game yesterday we declared someone a crisis by the galactic council. You can only get a warscore of 100, a few planets maybe 3-4 will easily max that out late game. There is no reason for a faction with every Starbase captured to be forced to stay in a 50. In just one year, that's 3600 minerals conserved. Superior in relative power. Stellaris. Change your war policy to liberation wars. In Total War, whoever occupies a system instantly owns that system. Warscore is the mechanic used by the game engine to set victory conditions. Ending a War. Just have a high end tech or a option for fanatic purifier spiritualist to declare crusade. total war empires war goal is the complete conquering and destruction of the opposing. You simply choose from a list of possible goals, where each one is listed with a certain cost. If you end a war via Achieve War Goal, the opponent gains nothing, whereas Status Quo counts for both sides, each gets the systems that they have claims on and are occupying. Stellaris is not well-suited for the technology and economic victories we see in other games, and the diplomatic victory conditions in most 4Xs are dumb, with Civ being an exception. The game let me choose hostile takeover, so I assumed I would be able to achieve my war goals. Within a couple of years, I had conquered ALL of their systems, but the achieve war goals never got lower than -31, even when their war exhaustion was 100 for several months. 3 (9d15) - Impossible to achieve war goals in vassals war agains revolted empire Game Version v3. humiliation of your enemy or to make them have the same ethics as you do. It says I haven’t occupied their systems and planets. (Their war exhaustion is at 100%, mine is at 90%) I keep capturing more and more planets, systems and destroying pocket fleets, but that number still isn't going above the damn zero mark. A fix would be to let you pick new war goals when you kick someone out from the war, but that would be highly exploitable. You're hovering over status quo, it appears, and not achieve war goal. Join. choppo Jan 25, 2022 @ 3:47am. If another empire is in control of one or more of your demands there is no way you’ll be able to achieve war goals. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. #8. Maybe if an empire holds above a certain war score for a certain number of years they win by default without having to achieve their stated war goals. Depends on the war goal. warhammer 40,000 relics of war update v1. All Total Wars ONLY end on white peace. Three options in ascending length of time: Claim the system, go to war with the claim. In you case, it's easy: 5 = 8 - 3. This becomes even more broken and OP when allies are in the war with you, as it results in allowing you to take sometimes 2x more than just pushing your claims in Achieve War Goals option. I proceed to capture EVERY planet they both have (6 and 9 planets) and end up with: Acheive war goals acceptance: Demanding surrender: -100 War exhaustion: +100 Occupation: +48 Relative navy strength: +50 Vassalize wargoal: -100 And end up with . You're hovering over status quo, it appears, and not achieve war goal. FYI you can take advantage on their automatic acceptance of status quo on their critical systems if they have 100% war exhaustion. It's a Total War CB that you can use against Genocidal Empires. A Status Quo truce on the other hand, rather than a full surrender, is a sort of compromise. The ai can embrace factions and become something else but I. I bombed every planet he had into a tomb world except his homeworld. Phase two is; the fighting of the war. A mouse over of the "Achieve War Goals" button would be very helpful in a situation like this. r/Stellaris • 3 yr. so you fight for keeps on anything. how can i be losing?! will they surrender eventually? or did i miss something?Description. Also note: All branch offices on planets whose owners have a commercial pact or federation with victor are transferred to the victor. i'm not sure if other war types can be used on them. So, yeah this happened. this is probably a bug, saving and restarting the game might work. wg_bring_into_the_fold_corporate. This will mean that smaller nations that are part of a larger Federation will be easier to achieve war score on, but will have a significant pool of war exhaustion. In case of total war the war ends with whatever each side has at the moment of the status quo. Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core. I think it should probably require more than 60 war score to achieve, and if an empire is the same size as you, (if large) it should not be possible to vassalize them. Showing 1 - 9 of 9 comments. When I hover over the Achieve War Goals acceptance in the war UI it states "Humiliate Wargoal -25". #11. But it still is not a good system if you have to go complete total war to achieve an actual victory. im on 53%. The person that has been declared a crisis was allied to another player. You have the perfect start. Yes. Stellaris used to show wargoals for wars you weren't involved in, but it stopped for some reason. 7. Considering the fact that my border's getting adjusted (to put it one way), I'm still not convinced this isn't a glitch. 0 game. I'm occupying more territory than I had claims for meaning I occupy every planet I claimed and then some more. He also had. You’d need to crush their navy, their allies’ navies, their vassals’ navies if any; take over most if not all the. Jormarn. Most of its weight comes from occupied planets so carpet sieging planets is the best way to win a war fast. Use the liberate planet war goal to create new states with your ethos, then vassalise and integrate them, it's basically just ceding planets but with extra steps. ; About Stellaris Wiki; Mobile viewHow do we conquer other empires in Stellaris? Welcome to war goals and casus belli. However, I’m still missing 55 points in my war goal to vasalize someone. I’ve had a similar issue too. If you achieve them, your enemy will want to make peace. The first war, I was stuck at -10 warscore to achieve war goals, at the time I thought this was due me not inflicting damage to the ally of the enemy. Your claims probably have planets inside the system. I found myself a subject of a much more powerful empire, and have been trying ever since to gain independence from them, as my 'overlord' won't let me even build a colony ship, or colonise a new planet. It's not actually a white peace, because whenever you occupy a system, it instantly flips fully to your control. But it's now a year after the 24 months force peace 100% war exhaustion thing, achieve war goals is +10. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. This is probably what's causing your issue, I just ran into this issue when I'm trying to free about 5 AI empires from a council member. However, I’m still missing 55 points in my war goal to vasalize someone. A searchable list of all war goal codes from Stellaris. Land warfare. This gives you a way to end a war immediately at any time, at the cost of giving your enemy everything they want. The uprosen empire, being just 2 systems with 3 colonies, will not let me conquer them, despite being in a Conquer war (yes, this is the second war because I crushed them in the first war but didn't let me conquer their systems), having. Stellaris Real-time strategy Strategy video game Gaming. 407K subscribers in the Stellaris community. the OP claimed that "the AI wants to wage war forever". Allies add way too goddamn much buffer against war goals! Fix it! So I decided to force vassalize my neighbor, who has been a pest to me all game until I started crushing everyone else with my fleets that are now approaching 100k each. this means that. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Now I have thrashed them I look on the negotiate tab and I find I have an empty war goal list and the only options seem to be white peace them or surrender myself (lol). But I did notice non-military stations give war score, as you wrote, and it seems like a good way to get those last few points. purging a species, invading primitives, eating pops) to come with a chance of being uncovered as a galactic menace. You need a casus belli to declare war, which then allows you to declare a war with a certain war goal determining the consequences. 100 warscore should not be a hard cap. I felt it was extremely unrealistic. It doesn’t make sense from a lore perspective or a gameplay perspective to not just give me the vassal after I achieve such a. Is there actually a way to achieve war goals if your goal is to vassalize an empire? I was in a war with an empire much weaker than mine (probably as a result of two previous wars) and after a 9 year war I was occupying ALL. That’s one of the best parts of stellaris; if you wanna play a way other people don’t, fuck em, do what you want. I'm in a Federation with another empire, Solo Empire (That's their name, and they are solo. Achieve your goals, you win the war. Also the fact that claims and capitol dont have very much weight in comparison. Mouse over the "Achieve War Goals" text instead of the number, and you'll get a different tooltip for what the effects of victory would be. Now I've come to my second game and. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. You can see it on the Twitch stream here. And let factions peace out individually. Sorted by: 3. For some fucking reason there still isn't a merge wars mechanic in stellaris, so every system or planet occupied and every fleet. In this case, you're in a Total War. Claim all of their inhabited systems, win all of them through victory/status quo, all uninhabited will be unclaimed by the empire which exists no more. I recommend only making 20 claims if you can take them all, the lower the claims, the easier for war goals becoming green, or just white peace and take the rest in war 10 years from now. I've run into similar issues where I'm clearly stomping. But wait, there's more. I had claims on about a third of a neighbors systems and then declared a subjegation war. -----An example is my current 3. Stellaris > General Discussions > Topic Details. Hover over the "achieve war goals" button to see what affects it. For example, I just decimated this AI's entire empire. Total War can only occur under specific war goals - any wars with Fanatic Purifier type civilizations, the War in Heaven and Machine Uprising event chains, and wars regarding the existence of a planet. You do not (despite what you might think), require 100 warscore in order to end the war. Instead if you declare war on someone and decide to exceed 100 warscore and want to grab all of the enemy's planets, then other empires should have a diplomatic penalty with you since you are being too expansionist and aggressive. . But "occupation" indicator for the enemy shows this as 58% for unknown reason. In real life, if one nation declares war on another with the express intent to conquer, sends their troops, and then signs a peace treaty and withdraws 10 years later, having suffered devastating casualties and taking no territory, almost everyone would. im on 53%. Comparing IRL wars to Stellaris’s, I realize that Stellaris could have a mechanic that monitor’s the public’s approval of the war and become a modifier to army and alloy production. One thing Stellaris really needs to do is give you a way to get a list of unoccupied claims (especially if you have allies) so you don't need to figure out what you're missing. The same situation as the OP is that "clearly won yet impossible to force peace". Stellaris Gemini-Razor1911. fmalfeas Mar 21, 2022 @ 9:17pm. r/Stellaris • 21 days ago. That said, in previous wars I invaded every planet of my enemies and their allies and was unable to achieve war goals. You can't get more from. The other one, depending on its ethos, may awaken as a guardian of the galaxy. At least that's for wars of conquest anyway, not sure about other types of casus belli wars. Mine tells me what exactly I gotta do to make them bend. Full war exhaustion makes AI empires ready to take up white peace. On the right side of the war screen is your enemy. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. status quo = each side keeps any systems they have claims on and have full control over. I attempted to vassalize this empire (yellow) which had a ton of small vassals (everything else). enemy is at 100% war attrition. In this video I am going to break down the basic ways that we can go to w. Think about it like this: A 25k fleet will cost around 15-20k minerals, and a 25k starbase will cost about the same, but a 25k fleet takes roughly 300 minerals per month in upkeep. If your war goal is vassalization, when the AI accepts a status quo victory, all of their systems that you fully control but have not claimed will split off into a new vassal state. Do you have to achieve all your war goals to declare peace. How do we conquer other empires in Stellaris? Welcome to war goals and casus belli. They should add more war goal options too - for a game made by the people who made CK and EU, this game's war system is woefully lacking. Your starting empire ID is always 0, so this would cause empire with ID 9 to declare war on your empire. I would say it sticks. e. use the "Play X" command. Fast forward the federation has been at 100% war exhaustion for a long time (it's currently 2480 and the war started in 2436). Tous Discussions Captures d'écran Créations de fans Diffusions Vidéos Workshop Actualités Guides Évaluations. In case you're not sure what I mean by "normal" war goals, there are several special war goals that result in what Stellaris calls a "total war". Subjugation is about being nice now, so its bad for belligerent empires. Or for the enemy to surrender. The cleansing war goal is coincidental and has nothing to do with it. The vassalization war goal was changed in one of the patches so that on status quo any unclaimed occupyed systems will be used to make a new empire that will be your vassal. After invading every planet and capturing all their systems the war ends with status quo. But I cannot press the claims as "Achieve war goals" button has negative rating due to "demanding unoccupied planets" and "demanding unoccupied systems". Since in Stellaris, you can only ask for items in your wargoals set at the start of the war, you will not be able to take and keep planets from his allies (unless they were part of your wargoals). The Assimilation* wargoal is just there to allow you to actually do it. Achieve War Goals means that your enemy will surrender to you. You can hover over the acceptance(-27) of the Achieve war goals to see which objectives of the war you haven’t yet completed. Status Quo and Achieve War goals; if you can ever get that; all result in them keeping their capital. wg_end_threat_crisis. p Jan 25, 2022 @ 3:12am. If you had claims on his planets or try to humiliate them, you will win once you achieve your objectives and destroy much of their fleet. #1. When you click on "sue for peace", if you mouse over the "achieve war goals" option, you will get a tool tip that shows you what specifically is preventing them from surrendering. I'm currently occupying all their systems and planets (actually I'm occupying the most systems and all planets, while my subject and other independent guy occupies some systems). p Jan 25, 2022 @ 3:12am. Description Achieving war goals or surrendering in Truce war doesn't give a truce Game Version 3. how can i be losing?! will they surrender eventually? or did i miss something?Barbaric despoilers. seakingsoyuz. ThePromethian. Tributary war goal. Overall strategy: Tech rush. But honestly for anything other than Seize the Galatron, you’d end up basically doing an all-out war due to how war exhaustion is handled in the current version. If you want to min/max, it’s absolutely awful. something-quirky- • 2 min. You have loads of different casus belli for different types of empires, unity and society tech that reduces war exhaustion and claim cost. HoI4's war goal system would probably be the best fit and it is the one I liked the most, yet. If you rely on the bastion for defense for the latter half of the. This mod adds several new war goal types to Stellaris to give you (and the AI) more options for your offensive diplomacy. In this video I am going to break down the basic ways that we can go to w. Phase one is declaration and setting war goals (Casus Belli). I ended up saving the game and trying all the different options to end war and they always ended up. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. The empire in question had an uprising after I had declared independence from a different empire, and taken their claims. Every war I get into ends in a "white peace". Decleared war on an empire to make them my tributary. Essentially, it's a way to end a war or conflict with a particular nation in the game, without having to achieve the. I recall a message saying I had not set my war goals and I opened that scree selecting Vasselize for 60% war score IIRC. so. (In case you're. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. If you are unable to demand that your neighbor becomes a subsidy, declare a normal conquest war and take at least one colonized planet. 407K subscribers in the Stellaris community. 2240-2250 Finish Battleship tech and Neutron launchers and begin my first war to fill my Bio-Trophy worlds. The status quo peace is like a compromise if u own a claimed system when a status quo happens you get said system and vice versa , u don’t usually need to bomb planets you just need to make a bigger army to take them, the status quo can be forced on you 2 years after you hit 100% war exhaustion and vice versa, in order to achieve your wargoal u need to take the planets with armies a majority. Stellaris gives you multiple ways to achieve goals, but you'll almost certainly fight other empires, but war is not easily mastered. Well, now the tides have turned and I am ready to launch my war for independence. You need to end the war as status quo or achieve war goals to get what you've taken, but you can only keep the things you had a claim on. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. 8champi8 • 3 mo. The goal of this was to clean up how often the AI would form relationships with empires that were nowhere near them. Apr 21, 2022 @ 10:54am. Since my war score was ~40% I have had a -10 score on the "impose ideology" "achieve war goals" button and that has not moved despite several more. Go to Stellaris r/Stellaris • by GreenShockwave. I am playing a Scion run with and when the became awoken they started a domination war against a federation. The war exhaustion system in stellaris is quite different. I have 16 robot troops landed on their homeworld currently and still 0% occupation. I've pretty much wiped out 80% of my enemy's fleets, captured the majority of systems and planets, and is constantly staying at zero, literally not going higher. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Building warscore is tricky, you can only so. 3 (9d15) What version do you use? Steam What expansions do you have installed? Do you have mods enabled? No Please explain your. AcHiEve WaR gOaLs -20 DeMaNdiNg uNoCcUPiEd SySteMs Me: fuck it, I’m going extinction mode And hell no I will not accept a white peace, they fuckin lost and the AI needs to learn. The AI attacked me, and I selected a humiliate war goal. I use a UI mod, so I don't know if what the option says when hovering over the "achieve war goals" button. Go to Stellaris r/Stellaris • by GreenShockwave. As u/Nidrassil pointed out, it is very likely that you have not occupied the colonies in the systems you claimed. The solution is simple- be the war leader and always be waging wars as the war leader. step 4 : when you take a system with a planet in it land your army units on the planet to take it. An enemy empire managed to capture some backwater colony with 3 pops, and THEIR occupied percentage went up 12%. Just subjugated an empire through the old method, but I don't think I am necessarily the overlord, just the usual asshole who took control by force. So I'm in a war with this one empire, and they won't surrender. However the second war against a different neighbour is stuck at -5 warscore. Douglasjm • 1 yr. About to start my first war and trying to understand the concept. Fluffy-Tanuki. A warfare guide for Stellaris can be summarized very succinctly in the following way; to fight. Jul 5, 2022 @ 6:12pm. You’ll have to wait for your ally to declare the war won. r/Stellaris. Seaghauwn Aug 11, 2018 @ 8:15am. If it is conquest, then you get all claimed systems even if you don't occupy all of what you claimed. Your opponent has a certain negative modifier to his willingness to surrender. When I simultaneously declared war on the entire galaxy there was less of a problem and most surrendered immediately after being defeated. There are two ways to end a war. Best. Wars will take place in three distinct phases. I wanted to share a mod I had made a little while back, but never really publicized. If you occupy all/most of their systems and definitely ALL THE PLANETS they will accept a full surrender. Your opponent has a certain negative modifier to his willingness to surrender. Which makes no sense. ago. The open borders thing is essentially demanding an extra-long truce in lieu of any other war goal, which is an interesting idea. Just like most strategy games work. It depends on your war goal. Currently Stellaris shows exhaustion on the map, total occupation only on the war screen, and goals occupation can only be found out by looking at the acceptance value and doing the math. of having to crush a rebellion invade every planet but because the sticker over the planet is not mine I can't click achieve war goal and instead take status quo then wait 10 years to finish them off after they negotiated a protectorate status with my do goober. But "occupation" indicator for the enemy shows this as 58% for unknown reason. Just because your war exhaustion reads 100% does not mean that you can "achieve your war goals" as per what you normally could, because your "achieve war goals" is still at -50.